"...Escaped prisoners on the run, 'Rios' and 'Salem' are hell-bent on getting back to America. After their chopper goes down in the Mexican desert, the 'Army of Two' are on foot. With a price on their heads and their faces plastered across television, everyone in Mexico wants them dead! Meanwhile, 'Jaime''s lust for power has reached the upper levels of the Mexican government and may ignite a civil war..."
"Army of Two", the video game, is a third person shooter, developed by EA, released on PlayStation 3 and Xbox 360, focusing on two mercenaries fighting through war, political turmoil, and a conspiracy from 1993 to 2009. Focusing on 'cooperative' strategies, the main feature of the game is the necessity to use coordinated teamwork to accomplish the game's goals.
While the game is meant to be played with another human as a partner, a 'Partner Artificial Intelligence' (PAI) is also included and programmed to follow the player's strategies. Dependence on a partner (whether human or PAI) is so pronounced that most objectives are impossible to complete without it.
The game sequel, "Army of Two: The 40th Day", was released for PlayStation 3, PlayStation Portable and Xbox 360, January 12, 2010.
Click the images to enlarge and Sneak Peek "Army Of Two"...
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