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The follow-up will follow elements of "The Godfather Part II" film plot, set in the late 1950's.
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"The flashbacks that are so great as a film experience don't really work for a game," said Nick Earl, senior VP-general manager for EA Games.
"We've created our own story that weaves in and out with the film and hits its major touchpoints."
Most of the film's stars, except Al Pacino, are providing likeness rights to EA.
In addition, Robert Duvall, whose 'Tom Hagen' plays a prominent role in the game as an adviser, is recording original voiceovers.
Director Francis Ford Coppola, who publicly criticized the first game, is again not involved.
Paramount's long-term deal with EA allows the publisher to continue making more games if the sequel performs better than the original.
"So many movie-based games are just one-offs, so to create a franchise, especially off a property from the 1970s, is pretty phenomenal," said Paramount senior veep, interactive/mobile Sandi Isaacs.
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Warner Bros. has had a videogame based on "Dirty Harry" in the works for several years.
Like the first "Godfather" game, "Godfather II" will take place in three different cities: New York, Miami and Havana.
EA is developing "Godfather II" at its Redwood Shores studio for PC, PlayStation 3 and Xbox 360...
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